
Mariia as a Sound Designer
I create immersive sound worlds through Foley, analog synthesis, and SuperCollider programming. My work blends organic and electronic textures.
​
When I work with sound, I feel like a detective. Using my timbral memory, I can identify any sound, even a custom synth, and then analyze it closely. I break it down into many small aspects - its nature, fine details, what’s around it - and use that information to recreate or design an original, precise sound. I work carefully and methodically to make sure every sound makes sense. When it comes to creating sounds that don’t exist in the real world, I combine creativity with my technical sound knowledge to build something unique - blending real-world textures with synthesis. My goal is always to make objects and environments come to life, whether it’s a strange creature from another world or a tree rustling in the wind.
Re-Sound Showreel
This showreel presents a selection of my work, showcasing different approaches to sound design. Through these pieces, I explore a range of moods, genres, and techniques to create unique sonic worlds that enhance the atmosphere and storytelling of each project.